#1, by darren-beckettSaturday, 22. August 2015, 15:44 10 years ago
Hi,
I'm getting some strange behaviour with the mouse clicks that I'm hoping you can confirm if it's a bug or something i can work around.
I have an object with 2 actions (Executed at destination), Single-Click (Look) and Double-Click (Use).
If I Single-Click (Look) or Double-Click (Use) the object from a distance all works perfectly. (The character walks to the object and the correct action it fired).
But, If the character has already walked up to the object and looked at it (Character is already stood at the object destination), then the Double-Click (Use) action doesn't get recognised, the Single-Click (Look) action gets called instead.
It seems that if you Double-Click (Use) the object from a distance, this gives the engine time to fire before the Character reaches the object.